public marks

PUBLIC MARKS from nhoizey with tags apple & dev

2010

2009

iPhone GUI PSD 3.0

PSD permettant de créer un design d'application iPhone

2008

Games

The Macintosh is a great platform for games, with a wide range of options and technologies for game developers. With OpenGL, OpenAL, Velocity Engine, and the Mac OS X development and performance optimization tools, you have everything you need to build or port exciting and compelling games.

BecomeAnXcoder | CocoaLab

Bert Altenburg, author of AppleScript for Absolute Starters, in co-operation with Alex Clarke and Philippe Mougin, has released a book for newcomers to Cocoa programming using Objective-C and XCode.

2007

Apple Human Interface Guidelines: Making Design Decisions

When making design decisions regarding features in your application, it’s important to weigh the costs, not all of which are financial, against the potential benefits. Every time you add a feature to your application, the following things can happen: * Your application gets larger. * Your application gets slower. * Your application’s human interface becomes more complex. * You spend time developing new features rather than refining existing features. * Your application’s documentation and help become more extensive. * You run the risk of introducing changes that could adversely affect existing features. * You increase the time required to validate the behavior of your application.

How to make your own Dashboard Widget with Dashcode - Download Squad

by 1 other
Making your own Dashboard Widgets for Mac OS X is nothing new, but making your own Widgets using the Dashcode Developer Beta changes the entire process. Apple has taken the ease of use of Xcode and whittled it down to scale, providing all the tools necessary to quickly and easily develop your own Widgets.