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PUBLIC MARKS from sylvainulg with tags sprites & platformer

February 2009

My Platformer Sprites / UI

Also practice on colour-choice-- your colour ramps are relatively-safe and desaturated. Think more of hue-shifting, especially when it comes to shadow

April 2008

N Tutorials - Broad-Phase Collision

tutorials on object-tile collisions, with ideas out of "game programming gems"

sylvainulg's TAGS related to tag sprites

alpha-blending +   artist +   background +   bilou +   collision +   css +   game +   gfx +   graphics +   guide +   homebrew +   mana +   map +   mario&luigi +   nintendo +   nintendods +   Pixelation +   pixels +   platformer +   programming +   retrogaming +   sega +   sonic +   SSF2 +   starred +   supermario +   tile +   tiling +   tutorial +   video game +   zelda +