public marks

PUBLIC MARKS from gregg with tags arg & games

2014

Cloud Chamber

“One of the first ever online multiplayer story games, where the main gameplay mechanic is not combat -- it's discussion”

2010

Content management and delivery tools for indie ARG producers | jeff watson

Alternate reality games and other kinds of distributed story/play projects place heavy demands on their creators’ abilities to manage and deploy content. To meet these demands, many commercial ARG developers have built proprietary software packages that streamline and automate the process of managing and delivering content (for more on this [and much else -- including many useful resources for independents] see Christy Dena’s post, “Cross-Media Management Technologies”).