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04 December 2013 11:00

Chrome Experiments - "WebCam Mesh" by Felix Turner

by srcmax
This demo connects HTML5 WebCam input to a WebGL 3D Mesh. It creates a 3D depth map by mapping pixel brightness to Z-depth. Perlin noise is used for the ripple effect and CSS3 filters are used for color effects.

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3d +   html5 +   WebGL +  

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last mark : 04/12/2013 11:08