public marks

PUBLIC MARKS with tags ai & npc

25 February 2006 16:30

Game/AI: AI Planning for games and characters CFP

by bcpbcp (via)
However though AI Planning has much to contribute to both these fields, particularly in producing more convincing Non-Player Characters and autonomous intelligent characters, few AI planning researchers have been involved in this work, and the technology, where applied at all, has often been used in a somewhat ad hoc way. In addition, games company use of AI planning has so far been limited - A*-based motion planning the main exception - with practitioners feeling that the technology is too computationally expensive or risky for integration into computer games.

PUBLIC TAGS related to tag ai

:RICKDOG +   ajax +   community +   cool +   delicious +   face +   face_recognition +   flickr +   game +   google +   google.imageslabeler +   graphics +   images +   photo +   photography +   photos +   recognition +   riya +   se +   search +   SearchEngine +   sharing +   social +   socialsoftware +   tag +   tagging +   tags +   useful +   web +   web2.0 +   website +  

Active users

bcpbcp
last mark : 25/02/2006 16:32