public marks

PUBLIC MARKS from gregg with tag VR

September 2015

Skammekrogen - The Doghouse

Immerse yourself in another reality via the stunning Oculus Rift VR Headset as part of Mads Damsbo and Johann Knattrup Jensen’s first-person perspective interactive installation The Doghouse. Set to feature at Digital Biscuit 2015, this audacious work immerses the perceiver in “first-person reality”, placing him/her inside the story as never before possible, seeing as though through the eyes of the characters.

May 2015

THE VOID | The Vision of Infinite Dimensions

We live in an age where endless entertainment options exist at our fingertips, yet we still have a real need to get out of the house and share new experiences with our friends and family. At  THE VOID you will walk into new dimensions and experience worlds without limits. From fighting intergalactic wars on alien planets, to casting spells in the darkest of dungeons, THE VOID presents the Future of Entertainment. Only limited by imagination, our advanced Virtual-Reality technologies allow you to see, move, and feel our digital worlds in a completely immersive and realistic way. Our Virtual Entertainment Centers (VECs) are coming to major cities throughout North and South America, Asia, Europe and Australia. More than watching a movie or playing a game … in THE VOID you will live an adventure.

April 2015

Immersis VR : Make Room For A New Game

Immersis is the premier virtual reality solution that lets you experience video games and panoramic video in 180° immersion in the comfort of your living room.

Hong Kong Unrest

An Immersive Virtual Reality Documentary

March 2015

SEEING I

Seeing-I is a social-artistic experiment that questions how much of the individual is an inherent personality and how large a portion of the individual is a cultural identity. For 24 hours a day for 28 days, Mark Farid will wear a Virtual Reality Headset through which he will experience life through another person’s eyes and ears; who for this project will be known as the Input.

Taphobos | An Immersive Coffin Experience

Taphobos is a gaming experience that puts you in a place no one wants to be; a dark, deep and dingy coffin. You’re running out of oxygen and your only hope is someone at the other end of a call, you must guide them to your burial site through voice alone as you find clues dotted around your coffin.

February 2015

Outdoor VR

Indexing outdoor VR use-cases

January 2015

December 2014

VR Focus

VRFocus is a virtual reality specialist website covering all aspects of the technology, specifically concerned with VR entertainment.

June 2014

Ascent

ASCENT is a first person mountain climbing game on the Oculus Rift (PC). The player attempts to ascend the highest peaks of each continent. Equipped with two ice axes, he challenges the breathtaking slopes of mountaineering legends such as the Eiger, Denali and Mount Everest. His ascents are captures by his GoPro and watched by millions on the web. Thanks to his sponsors and his fans, the player will be able to test himself on new mountains and upgrade his equipement

May 2014

gregg's TAGS related to tag VR

art +   documentaire +   experimentation +   expérience +   fiction interactive +   immersion +   oculus +   punchdrunk +