public marks

PUBLIC MARKS with tag "pixel art"

This year

Sprite Generator

by sylvainulg
I see countless great designs

2011

[WIP] c + c on 16x16 rpg tiles

by sylvainulg
the process of creating game art illustrated: ( (idea->concept) + construction ) -> rendering

Sprite Generator

by sylvainulg (via)
get your brain running and your pencil burning!

Help with walk cycle

by sylvainulg
"Build up the animation in steps: first the contacts, then the passing, and then the inbetweens."

TIGSource » TIGArchive » WIP: The Iconoclasts

by sylvainulg (via)
a wonderful game. Plays in wine with a few minor bugs and slowdowns.

Winter Starlight Icon, Pixel Art, Buddy Icons, Forum Avatars

by sylvainulg (via)
Interesting things to study here ... tree volume, clean leaves detail ...

[16x16][C&C] House Tileset

by sylvainulg
you can avoid texture overload -- by EyeCraft "The main tool you want to use is simplification. You want to simplify shapes down and work in broad blocks of colour with accented bits of detail. This lets you use all kinds of bright, saturated colour at any level of contrast without introducing graininess."

2010

D-pad Studio

by sylvainulg
I remember of those mockups appearing on pixelation, and I still have them on my computer. Looks like they weren't things posted in the air. w00t.

(Wip) A Tree

by sylvainulg
great tutorials linked from here.

[WIPs] Tree / forest / canopy studies

by sylvainulg
how to build your tree the right way ?

woman character sprite : video edit

by sylvainulg
A UI gold mine for someone working on a pixel art edition tool.

Galactic Garden

by sylvainulg
"vine"-ish pixels to study

2009

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