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2008

Game/AI: Fixing Pathfinding Once and For All

by parmentierf
I need to talk about some problems we face with pathfinding. In order to prove that these problems still exist, I felt the need to make this video ... which will hopefully be taken in the humorous and lighthearted spirit in which it was intended

2007

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2test +   cardsorting +   navigation +   prototype +   remote +   sitemap +   testing +   tools +   usability +   UserExperience +  

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